top of page
all the girls
the first featured track of the project. six distinct rooms captured in six unique ways. jaxon will perform choreography in each room to the track "all the girls." the section abruptly ends with jaxon being thrown out of a window.
room 1
(blue)

THE ROOM
Ideally, this blue room for it's stark standout color. (photo from scout)

PRODUCTION DESIGN



WARDROBE

LIGHTING
Naturalistic soft daylight, with shape + direction.


LIGHTING + PROD. DESIGN NOTE
A variety of sheer curtains to use for light texture as well as set dec

COMPOSITION
static, overhead hero angle


COMPOSITION
tight, more traditional coverage of choreo
(possibly handheld)
(possibly handheld)
room 2
(holes)

THE ROOM

WARDROBE + PD


LIGHTING
Natural light in a smoke filled room. Keep from becoming overwhelming hazy.

COMPOSITION
Slowmo + Static
allows us to see the smoke in the most dramatic, clear way possible. Maybe some very subtle camera movements.
allows us to see the smoke in the most dramatic, clear way possible. Maybe some very subtle camera movements.

LIGHTING + PD NOTE
Decide on one color for smoke/haze. This will allow to the room to have its own distinct color representation.


IDEA
something more particle-like instead of haze.
idea: feathers, cotton stuffing, or something that can be spread around the room
idea: feathers, cotton stuffing, or something that can be spread around the room
room 3
(wallpaper + wood)

THE ROOM

HMU + PD


LIGHTING
Top-lit fluorescent feel -- evoking a lived-in, dilapidated quality. Can mix with window light through sheer curtains. Stuck in the late 20th century.



COMPOSITION
details of intricate make-up mixed in with wider coverage of choreo (possibly handheld and frenetic).
room 4
(green)

THE ROOM

PRODOUCTION DESIGN

WARDROBE + HMU


LIGHTING
Ultra soft light wrapping from the natural window light. Complimenting the bright, "nature" palette of the room while still retaining some shape.


COMPOSTITION
Stark wide frames with negative space. Giving room and emphasis for mound of grass as the center piece of the room.


room 5
(red)

THE ROOM

PRODUCTION DESIGN

HMU


IDEA
Hanging the roses with fishing line from the ceiling so they appear suspended in air.

IDEA
Wires running to the light-bulb fixture in the wall, giving a spidery, interconnected feel.

LIGHTING
Artificial light. Soft light at the center of the room. Cool light against the stark red palette of the room.
IDEA: Black out window with THICK, RED CURTAIN.
IDEA: Black out window with THICK, RED CURTAIN.



IDEA
The light at the center of the room dims from zero to maximum very quickly -- captured in slow motion to achieve a surreal flashbulb effect.

COMPOSITION
High angle hero shot that matches the hero shot in the BLUE ROOM.
Coverage under the central light of the room.
Coverage under the central light of the room.

room 6
(corridor)

THE ROOM

WARDROBE + PD

PRODUCTION DESIGN
Orange and cream colored sheers on the windows to create color palette for the room.

LIGHTING
Extreme high contrast soft light through window.
IDEA: See if it's possible to place light outside window so that hard light can creep through opening in sheers.
IDEA: See if it's possible to place light outside window so that hard light can creep through opening in sheers.


IDEA
Negative fill behind camera to help maintain stark contrast in the coridor.


bottom of page